Dragon Quest Builders will be arriving in the United States in October, the game’s developers announced it on Friday. The Minecraft-like game was previously launched in Japan at the beginning of the year.
Square Enix announced that the video game will be released in the West in October, and it will be coming to Playstation 4 and PS Vita, although the handheld version will only be available digitally as reported by the Verge. Whether if it will be a wider release is still unknown.
The announced came in the fantasy RPG series 30th year anniversary. The original game, Dragon Quest, was launched on the Famicom in 1986 on this same day. The latest game took some inspiration from the successful game Minecraft created by Mojang.
“Builders” is a departure for the series, changing turn-based combat for world building. The game is set after the original Dragon Quest and explores what could have happened after a bad ending, when the user chooses not to fight the Dragonlord, according to Engadget.
“In this story the realm has been destroyed because the Hero (from DQ1) who was supposed to save the world by defeating the evil Dragonlord, actually got tempted into accepting a sham deal with him,” developers said.
Dragon Quest Builders hits PS4 & PS Vita this October in North America! https://t.co/Ha8I9OpBOM pic.twitter.com/KOfbQRYUzD
— PlayStation (@PlayStation) May 27, 2016
Background story for the mighty world of Alefgard
Alefgard, the developed area, has been ruined and in the beginning, the player seems to wake up with an erased memory and a new ability to restore the world in ruins. The task is to venture out into the world and teach the just-gained building skills to everyone in the way.
The characters are all from the classic version with the difference that they now live in the blocky world taken from Minecraft. There is the simple quest that serves to explain the crafting system and blueprints. Including unlockable patterns that let the user set on the ground and build on top of its surroundings.
“This plunges the land into darkness and despair, and the few survivors scattered around the world no longer understand the concept of creativity and live through scavenging what remains among ruins,” developers added.
There are a necessary number of blocks and thrown a pre-determined list of items inside, the game recognizes the user is capable of building a particular structure in the match. After that, villagers can use the already-built structure to live in, and step by step was creating the user’s empire.
The good and the bad
Some have tested the game and came up with some excitement, but as well with some critics regardless the match. According to Mat Smith from Engadget, who tested the game, In comparison to Minecraft’s style, to see much a similar game with so much big-game-studio lipstick made him feel like a very different title.
However, Smith assured that the game feels “shallow” due to there is no first-person mode to admire its creations, and while Minecraft typical felt limitless, users can only dig down four layer before that standard video game barrier of invisibility stops the pickaxe, he added.
Source: The Verge